Category Archives: Production
Yeah, so, I’ve got something brewing here. It’s a small project, but it’s a lot of fun, and it’s coming to a web browser near you pretty soon. That is all.
I’ve decided to take a hiatus from Merchant Commander development for a couple of weeks (looks more like a couple of months now). For one, I’m researching some new Flash game engine libraries. I currently use PushButton Engine, but I’m … Continue reading
Howdy, y’all. Just wanted to say that Merchant Commander is going to enter Alpha testing very soon (next week, latest). The game is nearly “feature complete” for the initial launch phase, so it’s time to test for a few weeks … Continue reading