Category Archives: Code Talk

This new, cool thing: NoSQL!

(Geek talk warning!) So I’m exploring some new technologies, and I think I found a great solution for horizontal scaling databases. I’ve known about NoSQL for a long time, but never actually worked with it until this year. Turns out, … Continue reading

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How to wreck a game without really trying

Excerpt from The Game Archaeologist answers Asheron’s Call 2: The former dev: The techies at Turbine felt this was their last chance to create a new, better game engine. They had visions of their engine powering hundreds of different games … Continue reading

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